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    [Escape apartment] introduction
    53
    14
    Operation
      More Remark  
    This game is extremely good! The picture is
    very attractive, draws the merit first-class. Says is an
    electrician must solve in an apartment electric power problem, in
    these person of electric power switches goes in the mouse, the water
    heater does not have the halter... Tries to find solution to
    enter each room to solve everybody problem, then could smoothly go
    through a strategic pass to the underground solution big electricity
    monster, the game although was not difficult, extremely was worth as
    soon as playing! Could not bear plays only then on!
    Outside ^-^ 1, from the gate which comes in exits, arrives the
    courtyard, left side of the spot first 垃圾筒, inside has a towel,
    picks the towel, the withdrawal. 2, returns to in the house,
    gets down from the right side staircase, admits the towel in the red
    stove, does decides the first room. Attains the ice piece from
    the old manpower, withdraws from 3, enters a building first room, hit
    the sleeping lightly sense person with the ice piece, the refrigerator
    gate has closed, did decides the second room. Then turns on
    nearby the oven the cabinet, attains the lotus dishevelled hair from
    inside, the withdrawal. Right side 4, goes upstairs, enters the
    room, for the man which takes a bath installs the lotus dishevelled
    hair, does decides the third room. Takes dries in the sun the
    clothes rack, left side of the spot cabinet, jumps out a mouse, can
    automatically give several lamps closes, withdrawal. 5, goes
    downstairs, enters right side a building the room, dries in the sun
    the clothes rack to the girl, does decides the fourth room. A
    big trough, jumps out a cat and an instrument, receives the
    instrument, the withdrawal. Left side 6, goes upstairs again,
    enters the room, a moment ago will attain the instrument installed,
    does decides the fifth room. Under the spot a row of book,
    inside has an inductor, takes, withdrawal. 7, goes downstairs,
    leaves the front door outside, returns to the courtyard, installs the
    inductor to the street light, does decides, withdrawal. Does not
    have oh! 8, returns to a building, the floor to split an
    opening, in your toolbox can automatically jump out the instrument
    which the trivet resembles. Jumps the crack, inside has a
    monster, this is a prime culprit which creates the electric power
    crisis, put a moment ago that trivet in front of it, it! Goes
    through customs! Beautiful spring day... ...